The preset is deliberately narrow mechanically: Human Reiklander, first-level Rat Catcher career (Rat Hunter). The name generator is broader already, so you can preview Reiklander, Dwarf, Elf and Halfling conventions without pretending those species are mechanically implemented yet.
Numbers are editable. Use the ↻ button on any characteristic to reroll that one, or use “Reroll ALL Characteristics” above. The Rat Hunter prototype applies a legal 5 career advances as +2 WS, +2 BS, +1 WP.
| Skill | Characteristic | Advances | Total | Type |
|---|
Preset species skill advances are randomly selected each time: 3 skills receive +5 and 3 receive +3. Rat Hunter career skills receive +5 each, a simple legal 40-advance allocation. You can edit advances directly.
Talents are stored but their mechanical effects are intentionally not applied yet. That becomes a later rules module.
Use the contextual actions for reliable solo play, or type anything below. The choices are suggestions, not restrictions.
Start the adventure.
Quiet.
No active combat.
Target = ability + Difficulty + Assistance + other modifier. A d100 roll at or below the target succeeds, subject to automatic results. Dramatic Tests calculate Success Levels from the tens digit of the modified target minus the tens digit of the roll.
Opposed Tests compare both sides' SL. On equal SL, the higher tested value wins; if still tied, this prototype records a stalemate.
Extended Tests add SL across rolls toward a target. If the running total drops below zero, the prototype resets it to zero for the next attempt.
Everything is automatically stored in this browser's localStorage. Export gives us a portable campaign-state JSON file for later versions.
Paste a previously exported state here. Import replaces the current prototype state.